Mostrando entradas con la etiqueta Android. Mostrar todas las entradas
Mostrando entradas con la etiqueta Android. Mostrar todas las entradas

jueves, 14 de marzo de 2013

Augmented Reality Anywhere

Few days ago i  submit a new app in GooglePlay : "Augmented Reality Anywhere". (soon in appstore )



With this app you can make any image in an image scannable target!!. i.e. You can use a magazine,  presentation card, poster, CD, your T-Shirt, even if you wanna draw with a Sharpie in a post-it you can do it!, possibilities are endless.

I want to thank all those awesome people who bought my application, i really appreciate that.
I will update it with more features like scale the models and rotate, and a  Zombie animated model   to.

You will make me a favor if you share this app to your friends, you can share via facebook, twitter, google +, spread the word using below buttons and you will help me to do more apps.


Click here to go the app page 

jueves, 15 de noviembre de 2012

New App! Obj loader with Augmented Reality


That`s it. With this you can load the models that you have in your devide and show everyone using augmented reality. It will looks like its really in front of you.
IMPORTANT
You will need to print this image to make the camera track the correct position and place the model.

-Print it, 
-Open your app
- Touch the "look for 3d model" button.
-Navigate in the Browser and doble tap in the name of your OBJ file or press "Select"
-Place the target image in the view of your camera and...



Thats All! You Can take a snapshot with the button "Snapshot" that will make a file in your Download Folder.  (  /sdcard/Download/ )

Enjoy and make some FeedBack
Test the app with this models:
http://www.fractal3d.com.mx/3dmodels/Modelos.rar


Link to the download page
https://play.google.com/store/apps/details?id=com.Fractal.LoaderOBJAR

domingo, 30 de octubre de 2011

Export and Enjoy! (How to...)

I'm glad to bring an aplication that people find useful, thanks for all comments . At the moment I'm little busy but I promise work in more functions and improvements taking in count the recomendations.
Some people have problems for export their models so This time I wrote a tutorial for how export the obj models using autodesk maya. I Hope will help you

All right , lets prepare a obj model for our new 3D viewer for android

1. We make sure of the model do not excess the 20,000 tris, as we can see the number of tris is 4382 , so we won't have problem.




2. It's important combine all elements in one piece of polygons, (if you have just one don't worry about this step) . In this example we have two pieces: Mesh1 and Mesh2.


3.We select them and go to "combine tool" (red square) or select in the Menu-Mesh-Combine , the pieces will merge in one mesh.



4.After that its recommendable clean the modification so we delete the history of the mesh, ( it's like the Modifers in 3DMax) . For that we select in the menu "Edit- Delet All by Type-History" and "Edit- Delet All by Type-Non Deformer History"



5.In this case, we don't have texture, we assign a Lambert material in the HyperShade ("Window-Rendering Editor-Hypershade") Selecting the mesh and Right Click to the Lambert1 material and then selecting Assing the material to Selection. (NOTE: for using textures you will have to eliminate the spaces in the name of your jpg files and re-assign them in the same material, if your jpg files doens't have space you won't have problems , i will post that with more details in this week.) .

That's it! we have ready our Model to show it in the android tablet!




6.We need to export it in a OBJ model, for that we make sure that the plugin is enabled, we go to the Menu-Settings/Preferences-plugin Manager , look for the option of OBJexport and select loader and auto Load.



7.Export and Enjoy!


If you have another problem, just make me know .

martes, 4 de octubre de 2011

My OBJ model loader App

This is my first post, i just want to make a little introduction about my App for android. I tested it in a Iconia A500 tablet, i'm not sure if it will work in others android devices ( i really hope so), but iguess its a good starting . It can load a model under the 15,000-20,000 tris, also reading his texture. The basic usage is pretty self-explanatory: you touch the "load OBJ file" Button, a file browser will appear and you just have to find your model, wait a little and after a few seconds you will see you model. If you have a question or a problem, please, post it in a comment and i will help you.